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	<title>Comments on: The Cuttlefish Engine</title>
	<atom:link href="http://www.cuttlefishindustries.com/blog/2009/06/the-cuttlefish-engine/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.cuttlefishindustries.com/blog/2009/06/the-cuttlefish-engine/</link>
	<description>Purveyors of fine software for mobile phones (iPhone, iPad, Android, etc.)</description>
	<lastBuildDate>Mon, 21 Dec 2009 04:31:30 -0600</lastBuildDate>
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		<title>By: mason</title>
		<link>http://www.cuttlefishindustries.com/blog/2009/06/the-cuttlefish-engine/comment-page-1/#comment-240</link>
		<dc:creator>mason</dc:creator>
		<pubDate>Fri, 14 Aug 2009 08:49:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.cuttlefishindustries.com/blog/?p=72#comment-240</guid>
		<description>The scripting language isn&#039;t C#; it&#039;s a boiled down, easier version.  And it&#039;s just for the designer, the actual game code is either pure ObjectiveC, or Java.  Javascript is many times slower than either.</description>
		<content:encoded><![CDATA[<p>The scripting language isn&#8217;t C#; it&#8217;s a boiled down, easier version.  And it&#8217;s just for the designer, the actual game code is either pure ObjectiveC, or Java.  Javascript is many times slower than either.</p>
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		<title>By: lance</title>
		<link>http://www.cuttlefishindustries.com/blog/2009/06/the-cuttlefish-engine/comment-page-1/#comment-237</link>
		<dc:creator>lance</dc:creator>
		<pubDate>Wed, 29 Jul 2009 20:10:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.cuttlefishindustries.com/blog/?p=72#comment-237</guid>
		<description>This is huge. Any idea how soon? I wud love this for android. The market is so untapped for games. Feel free to release early versions so we can get started.</description>
		<content:encoded><![CDATA[<p>This is huge. Any idea how soon? I wud love this for android. The market is so untapped for games. Feel free to release early versions so we can get started.</p>
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	<item>
		<title>By: luiz</title>
		<link>http://www.cuttlefishindustries.com/blog/2009/06/the-cuttlefish-engine/comment-page-1/#comment-234</link>
		<dc:creator>luiz</dc:creator>
		<pubDate>Thu, 23 Jul 2009 15:44:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.cuttlefishindustries.com/blog/?p=72#comment-234</guid>
		<description>hi,
if cuttlefish is a designer friendly engine why not a easiest script languange (javascript = unity) 
instead c#?</description>
		<content:encoded><![CDATA[<p>hi,<br />
if cuttlefish is a designer friendly engine why not a easiest script languange (javascript = unity)<br />
instead c#?</p>
]]></content:encoded>
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	<item>
		<title>By: mason</title>
		<link>http://www.cuttlefishindustries.com/blog/2009/06/the-cuttlefish-engine/comment-page-1/#comment-195</link>
		<dc:creator>mason</dc:creator>
		<pubDate>Thu, 02 Jul 2009 23:49:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.cuttlefishindustries.com/blog/?p=72#comment-195</guid>
		<description>We&#039;re not sure yet.... more info soon!</description>
		<content:encoded><![CDATA[<p>We&#8217;re not sure yet&#8230;. more info soon!</p>
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	<item>
		<title>By: Albert</title>
		<link>http://www.cuttlefishindustries.com/blog/2009/06/the-cuttlefish-engine/comment-page-1/#comment-194</link>
		<dc:creator>Albert</dc:creator>
		<pubDate>Thu, 02 Jul 2009 18:06:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.cuttlefishindustries.com/blog/?p=72#comment-194</guid>
		<description>Hi!

How much does it cost?
or may be it&#039;s free?</description>
		<content:encoded><![CDATA[<p>Hi!</p>
<p>How much does it cost?<br />
or may be it&#8217;s free?</p>
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