The Cuttlefish Engine

June 16th, 2009

Big news today – I can finally announce what I’ve been working on:  The Cuttlefish Engine.

The Cuttlefish Engine is a cross-platform game engine and game designer for iPhone, G1, and Blackberry.  The idea is that you make your game using a GUI, and then the engine generates the code for that game.  Build for the iPhone with your developer key, and you’re ready for upload to the App Store.  Same idea for the other two platforms.

For more information, check out the new Cuttlefish Engine site!  http://www.cuttlefishengine.com.

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5 Responses to “The Cuttlefish Engine”

  1. Albert Says:

    Hi!

    How much does it cost?
    or may be it’s free?

  2. mason Says:

    We’re not sure yet…. more info soon!

  3. luiz Says:

    hi,
    if cuttlefish is a designer friendly engine why not a easiest script languange (javascript = unity)
    instead c#?

  4. lance Says:

    This is huge. Any idea how soon? I wud love this for android. The market is so untapped for games. Feel free to release early versions so we can get started.

  5. mason Says:

    The scripting language isn’t C#; it’s a boiled down, easier version. And it’s just for the designer, the actual game code is either pure ObjectiveC, or Java. Javascript is many times slower than either.

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